Instantly make meshes, materials, particles, lights, and DMX fixtures react to music or sound.
Bring your scenes to life!
NO code required.
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Blueprint-Only Simplicity
No C++ required. Easy to follow Blueprints.
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MetaSound & Multi-Track Ready
Animate with frequency bands or multiple audio stems.
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Everything Reacts
Drive meshes, materials, lights, particles, and DMX.
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VR & Sequencer Compatible
Works in real-time, VR, and cinematic workflows.
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Artist-Friendly Controls
Intuitive setup, handy tooltips. Built for creators.
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Actively Supported
Regular updates and a growing creative community.
AudioReactive v3 – End of August Update!
- Split Band Processing: Metasound frequency splitting for band based reactions.
- Live Audio Input: React to your voice or PC audio in real time.
- Rapid Fire: Trigger AudioReactive with short burst sound effects - perfect for short or repeated effects!
- Audio Smoothing: Per-track smoothing for softer reactions and improved DMX acceleration control.
- Built-in Tooltips: Hover for instant help on nearly every parameter.
- Increased Performance: Event Tick is no longer used - Event driven timers improve response control and increase FPS
Treat Yo’ Self!
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